A game about linguistics

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teo123
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A game about linguistics

Post by teo123 » Sat Dec 23, 2017 1:11 pm

Hey, guys! I am thinking about making a web-game about linguistics for my website:
http://flatassembler.000webhostapp.com/etymologist.html
I have already made the algorithms for it, and they produce fairly convincing results (you can see them in the text-based version already). Do you have some ideas for the interface that are easy to program but would make the game playable?
I come from the world of competitive programming. I know why you should use mergesort instead of heapsort on a linked list or when you should run the Dijkstra's algorithm multiple times instead of one Floyd's algorithm or how to enumerate all the permutations of a string using a stack, but my knowledge of programming graphic interfaces is minimal.

teo123
Full Member
Posts: 196
Joined: Tue Oct 27, 2015 3:46 pm
Religion: None (Atheist)
Diet: Vegan

Post by teo123 » Thu Jan 25, 2018 12:16 pm

I've just finished the graphic interface for all of the parts of the game, it's available on-line on that same address. Do you have some ideas how to improve them that are easy to program?

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